This article is extremely dated. There is no coverage of DirectWrite (Windows) or how the Windows Presentation Foundation (WPF) rasterises text. Moreover, as of May 2010 all TrueType related patents have expired. This makes it possible for FreeType to enable bytecode hinting without being patent encumbered. I am unconvinced that the D-Type stuff is relevant --- do any applications actually use it? As the author of "A Treatise on Font Rasterisation With an Emphasis on Free Software" (see citations/references for a link) I am happy to license the article --- along with all associated media -- under the "Creative Commons Attribution-ShareAlike 3.0 Unported" license if it will help. EvilGuru (talk) 14:24, 12 September 2010 (UTC)
The image "Rasterization with subpixel rendering for an RGB flat panel display" should show the actual RGB pixels (since it's zoomed in and can be done) to better show people the effect. -- I suggest removing the commercials, along with their annoying trademark and registered signs.
Subpixel rendering does not necessarily mean that hinting is used. Rather, this depends on the implementation. I think this should be made clear by showing the samples both with and without hinting.
- I changed the page to only show hinted anti-aliased text since the other two samples are hinted. The old image is still on Wikipedia, though: [[Image:Rasterization-antialiasing-without-hinting.png]] --Crashie 16:07, 22 March 2007 (UTC)
There is no info about anti-alias in Linux, since it support as well both anti-alias and subpixel rendering.
Fair use rationale for Image:Rasterization-simple.png
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Currently used rasterization systems
The article states "RISC OS has featured font anti-aliasing since 1990." There is some talk about RISC OS regarding the claim of it being "one of the first operating systems to include [Sub-pixel positioning anti-aliasing"]. Are any dates available for the other systems? --trevj (talk) 15:14, 14 January 2011 (UTC)
Break article into sections
I ran into the term "bi-level rendering" in the Segoe article. This article contains the only relevant discussion regarding bi-level rendering I could find in Wikipedia (though it doesn't mention the specific term). It would be nice to be able to link "bi-level rendering" to the appropriate section in this article, but that can't be done until this article is broken into sections. Can someone with better editorial skills than myself break the article up, and maybe even mention "bi-level rendering" under the section discussing aliased text (or non-anti-aliased text)? Gilly3 (talk) 23:38, 13 August 2012 (UTC)
meaning of font aliasing / font rasterization
I went to this article to find out what was the meaning of "font aliasing". I found the phrase "font rasterization" which I assume is the same thing? No definition. This makes the whole article rather obscure. What's it about? Making letters legible in some highly technical way(s)? Please define your terms! 22.214.171.124 (talk) 15:49, 14 July 2015 (UTC)